Server Settings
General Server Settings (mostly if different from Official)
Key | Value |
---|---|
General Information |
|
Wipe Cycle | Polled at 60 days to gauge player readiness for a wipe. Target range: 60-90 days. |
Days | Tuesday, Friday, Saturday |
Hours | 8:30pm - 11:00pm EST (In your TZ) |
Living Settlements | Off |
Target Lock (Q Lock) | Off |
Sandstorm | On |
VOIP (Voice Chat) | On |
Progression |
|
Player XP Rate | 10x |
Player XP Time | 10x |
Player XP Kill | 10x |
Player XP Harvest | 10x |
Player XP Craft | 10x |
Day & Night Cycle |
|
Full Day Speed | 0.5 |
Night Time Speed | 1.5 |
Dawn/Dusk Speed | 1.5 |
Survival |
|
Thirst (Active/Idle) Rate | 0.1 |
Hunger (Active/Idle) Rate | 0.1 |
Combat |
|
Durability Multiplier | 0.5 (½) |
Avatars (Gods) | Off |
Fatalities | Off |
Harvesting |
|
Harvest Amount Multiplier | 4x |
Item Spoil Rate | 0.2 (Lasts longer) |
Crafting |
|
Craft Time Multiplier | 0.40 (Faster) |
Fuel Burn Multiplier | 10.00 |
Pets and Thralls |
|
Population Base Value | 70 |
Population Per Additional Player | 5 |
Active Anti-Cheats |
|
Actor Position Monitoring | On Monitors player positioning to determine movement speed by coordinates |
Speedhack Detection | On Uses actor position & RCON CON DataCmds to ping players currently active model information to determine movement speed. |
Lagswitch/NetLimiter | On Monitors each connected IP Address to Port 7777 and detects severe packet loss from the upstream of the player after an over-byte packet, determining conventional Netlimiter behavior. |