Server Settings

General Server Settings (mostly if different from Official)

Key Value
General Information
Wipe Cycle Polled at 60 days to gauge player readiness for a wipe.
Target range: 60-90 days.
Days Tuesday, Friday, Saturday
Hours 8:30pm - 11:00pm EST (In your TZ)
Living Settlements Off
Target Lock (Q Lock) Off
Sandstorm On
VOIP (Voice Chat) On
Progression
Player XP Rate 10x
Player XP Time 10x
Player XP Kill 10x
Player XP Harvest 10x
Player XP Craft 10x
Day & Night Cycle
Full Day Speed 0.5
Night Time Speed 1.5
Dawn/Dusk Speed 1.5
Survival
Thirst (Active/Idle) Rate 0.1
Hunger (Active/Idle) Rate 0.1
Combat
Durability Multiplier 0.5 (½)
Avatars (Gods) Off
Fatalities Off
Harvesting
Harvest Amount Multiplier 4x
Item Spoil Rate 0.2 (Lasts longer)
Crafting
Craft Time Multiplier 0.40 (Faster)
Fuel Burn Multiplier 10.00
Pets and Thralls
Population Base Value 70
Population Per Additional Player 5
Active Anti-Cheats
Actor Position Monitoring On
Monitors player positioning to determine movement speed by coordinates
Speedhack Detection On
Uses actor position & RCON CON DataCmds to ping players currently active model information to determine movement speed.
Lagswitch/NetLimiter On
Monitors each connected IP Address to Port 7777 and detects severe packet loss from the upstream of the player after an over-byte packet, determining conventional Netlimiter behavior.